mirror of
https://github.com/elwrcl/intel-hard-graphics.git
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Nine Mesa 25.2'de silindi. Bu commit onu 26.2 agacina geri getiriyor:
src/gallium/frontends/nine, src/gallium/targets/d3dadapter9, D3D9 ve
d3dadapter basliklari, meson entegrasyonu ve driconf secenekleri.
Silinmesinden sonra gallium'da degisen ve uyum gerektiren yerler:
- mesa_shader_stage, enum pipe_shader_type'in yerini aldi
- pipe_surface de-pointerize edildi, create_surface kalkti
- u_upload_data/alloc artik referans vermiyor; _ref varyantlarina gecildi
- threaded_context kullanici sabit tamponlarini yuklemiyor (MR 36715),
tc_set_constant_buffer'da assert(!cb->user_buffer) var. SWVP ve
fixed-function yollari icin nine_upload_constant_buffer() eklendi.
- driParseConfigFiles struct API'sine gecti
Ayrica D3D9'un ugradigi ama GL frontend'inin hic gecmedigi uc yolda
surucu hatasi cikti; ucu de burada:
crocus_query.c PIPE_QUERY_GPU_FINISHED ele alinmiyordu
crocus_clear.c clear_render_target gelen pipe_surface'i crocus_surface'e
cast edip ->view okuyordu; Nine kendi surface'ini
uretiyor, format crocus_format_for_usage ile yeniden
turetiliyor
tgsi_to_nir.c TXD'de ddx/ddy bilesen sayisi kirpilmiyordu
Gercek donanimda dogrulandi (8086:0166, crocus, wine 11.0 +
wine-nine-standalone): Max Payne 2, The Witcher EE, Fallout New Vegas,
Warband, L4D1, PAYDAY: The Heist calisiyor.
Co-Authored-By: Claude Opus 5 <[email protected]>
113 lines
2.3 KiB
Meson
113 lines
2.3 KiB
Meson
# Copyright © 2017 Intel Corporation
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# SPDX-License-Identifier: MIT
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inc_include = [include_directories('.')]
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inc_d3d9 = include_directories('D3D9')
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inc_winddk = include_directories('winddk')
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# Most things assume that Android headers are in the default include
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# path when compiling for Android so add the stub headers to
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# inc_include when using the stub.
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if with_android_stub
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inc_include += [include_directories('android_stub')]
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endif
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if not with_glvnd and host_machine.system() != 'windows'
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if with_gles1 or with_gles2 or with_opengl or with_egl
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install_headers('KHR/khrplatform.h', subdir : 'KHR')
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endif
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if with_gles1
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install_headers(
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'GLES/egl.h',
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'GLES/gl.h',
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'GLES/glext.h',
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'GLES/glplatform.h',
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subdir : 'GLES',
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)
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endif
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if with_gles2
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install_headers(
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'GLES2/gl2.h',
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'GLES2/gl2ext.h',
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'GLES2/gl2platform.h',
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subdir : 'GLES2',
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)
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install_headers(
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'GLES3/gl3.h',
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'GLES3/gl31.h',
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'GLES3/gl32.h',
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'GLES3/gl3ext.h',
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'GLES3/gl3platform.h',
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subdir : 'GLES3',
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)
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endif
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if with_opengl
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install_headers(
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'GL/gl.h',
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'GL/glcorearb.h',
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'GL/glext.h',
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subdir : 'GL',
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)
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endif
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if with_glx != 'disabled'
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install_headers(
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'GL/glx.h',
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'GL/glxext.h',
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subdir : 'GL')
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endif
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if with_egl
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install_headers(
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'EGL/egl.h',
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'EGL/eglext.h',
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'EGL/eglplatform.h',
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subdir : 'EGL',
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)
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endif
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endif
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# Non-upstream headers
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if with_egl
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install_headers(
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'EGL/eglext_angle.h',
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'EGL/eglmesaext.h',
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subdir : 'EGL',
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)
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endif
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if with_dri
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install_headers('GL/internal/dri_interface.h', subdir : 'GL/internal')
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endif
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if with_gallium_st_nine
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install_headers(
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'd3dadapter/d3dadapter9.h', 'd3dadapter/drm.h', 'd3dadapter/present.h',
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subdir : 'd3dadapter',
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)
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endif
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opencl_headers = files(
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'CL/cl.h',
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'CL/cl_d3d10.h',
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'CL/cl_d3d11.h',
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'CL/cl_dx9_media_sharing.h',
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'CL/cl_dx9_media_sharing_intel.h',
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'CL/cl_egl.h',
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'CL/cl_ext.h',
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'CL/cl_ext_intel.h',
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'CL/cl_function_types.h',
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'CL/cl_gl.h',
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'CL/cl_gl_ext.h',
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'CL/cl_half.h',
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'CL/cl_icd.h',
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'CL/cl_layer.h',
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'CL/cl_platform.h',
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'CL/cl_va_api_media_sharing_intel.h',
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'CL/cl_version.h',
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'CL/opencl.h',
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)
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