Files
intel-hard-graphics/include/meson.build
T
elwrclandClaude Opus 5 e013642d5c nine: Gallium Nine'i Mesa 26.x'e forward-port et
Nine Mesa 25.2'de silindi. Bu commit onu 26.2 agacina geri getiriyor:
src/gallium/frontends/nine, src/gallium/targets/d3dadapter9, D3D9 ve
d3dadapter basliklari, meson entegrasyonu ve driconf secenekleri.

Silinmesinden sonra gallium'da degisen ve uyum gerektiren yerler:
  - mesa_shader_stage, enum pipe_shader_type'in yerini aldi
  - pipe_surface de-pointerize edildi, create_surface kalkti
  - u_upload_data/alloc artik referans vermiyor; _ref varyantlarina gecildi
  - threaded_context kullanici sabit tamponlarini yuklemiyor (MR 36715),
    tc_set_constant_buffer'da assert(!cb->user_buffer) var. SWVP ve
    fixed-function yollari icin nine_upload_constant_buffer() eklendi.
  - driParseConfigFiles struct API'sine gecti

Ayrica D3D9'un ugradigi ama GL frontend'inin hic gecmedigi uc yolda
surucu hatasi cikti; ucu de burada:

  crocus_query.c   PIPE_QUERY_GPU_FINISHED ele alinmiyordu
  crocus_clear.c   clear_render_target gelen pipe_surface'i crocus_surface'e
                   cast edip ->view okuyordu; Nine kendi surface'ini
                   uretiyor, format crocus_format_for_usage ile yeniden
                   turetiliyor
  tgsi_to_nir.c    TXD'de ddx/ddy bilesen sayisi kirpilmiyordu

Gercek donanimda dogrulandi (8086:0166, crocus, wine 11.0 +
wine-nine-standalone): Max Payne 2, The Witcher EE, Fallout New Vegas,
Warband, L4D1, PAYDAY: The Heist calisiyor.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-21 22:57:20 +03:00

113 lines
2.3 KiB
Meson

# Copyright © 2017 Intel Corporation
# SPDX-License-Identifier: MIT
inc_include = [include_directories('.')]
inc_d3d9 = include_directories('D3D9')
inc_winddk = include_directories('winddk')
# Most things assume that Android headers are in the default include
# path when compiling for Android so add the stub headers to
# inc_include when using the stub.
if with_android_stub
inc_include += [include_directories('android_stub')]
endif
if not with_glvnd and host_machine.system() != 'windows'
if with_gles1 or with_gles2 or with_opengl or with_egl
install_headers('KHR/khrplatform.h', subdir : 'KHR')
endif
if with_gles1
install_headers(
'GLES/egl.h',
'GLES/gl.h',
'GLES/glext.h',
'GLES/glplatform.h',
subdir : 'GLES',
)
endif
if with_gles2
install_headers(
'GLES2/gl2.h',
'GLES2/gl2ext.h',
'GLES2/gl2platform.h',
subdir : 'GLES2',
)
install_headers(
'GLES3/gl3.h',
'GLES3/gl31.h',
'GLES3/gl32.h',
'GLES3/gl3ext.h',
'GLES3/gl3platform.h',
subdir : 'GLES3',
)
endif
if with_opengl
install_headers(
'GL/gl.h',
'GL/glcorearb.h',
'GL/glext.h',
subdir : 'GL',
)
endif
if with_glx != 'disabled'
install_headers(
'GL/glx.h',
'GL/glxext.h',
subdir : 'GL')
endif
if with_egl
install_headers(
'EGL/egl.h',
'EGL/eglext.h',
'EGL/eglplatform.h',
subdir : 'EGL',
)
endif
endif
# Non-upstream headers
if with_egl
install_headers(
'EGL/eglext_angle.h',
'EGL/eglmesaext.h',
subdir : 'EGL',
)
endif
if with_dri
install_headers('GL/internal/dri_interface.h', subdir : 'GL/internal')
endif
if with_gallium_st_nine
install_headers(
'd3dadapter/d3dadapter9.h', 'd3dadapter/drm.h', 'd3dadapter/present.h',
subdir : 'd3dadapter',
)
endif
opencl_headers = files(
'CL/cl.h',
'CL/cl_d3d10.h',
'CL/cl_d3d11.h',
'CL/cl_dx9_media_sharing.h',
'CL/cl_dx9_media_sharing_intel.h',
'CL/cl_egl.h',
'CL/cl_ext.h',
'CL/cl_ext_intel.h',
'CL/cl_function_types.h',
'CL/cl_gl.h',
'CL/cl_gl_ext.h',
'CL/cl_half.h',
'CL/cl_icd.h',
'CL/cl_layer.h',
'CL/cl_platform.h',
'CL/cl_va_api_media_sharing_intel.h',
'CL/cl_version.h',
'CL/opencl.h',
)